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ParaNorman

I worked on ParaNorman as a Rapid Prototyping artist. I created models and textures for ParaNorman project development, and then worked as a modeler for the feature. My responsibilities included character sculpts, puppet engineering, character retopology, and stop-motion effects.

Grandma model for ParaNorman

Grandma model for ParaNorman

Pitch Zombie model for ParaNorman

Pitch Zombie model for ParaNorman